Monday, October 24, 2011

Case Study: Conflict Resolution in the Workplace


Having the position of manager in any field of work requires a deep understanding of responsibility and strong organizational communication skills.  You are in charge of leading a team of, at least, a handful of people, as well as making sure to always set a positive example.  That being said, conflict situations are almost always likely to occur, and it is your job as the department manager to alleviate these situations and take the necessary actions required.  In the case study provided, all of the skills mentioned previously must be utilized to ensure a positive outcome.  Throughout the following paper I will describe how I would approach the employee who the conflict pertains to, anticipate their response, and analyze which conflict resolution techniques I would use to reach the best outcome for all parties involved.

It is important to approach the employee in a non-hostile manner, as well as privately.  I would ask them to meet me in my office for a meeting, making sure that there are no other employees around when I do so.  This is done privately and quietly because I would not want other employees to know about the meeting.  Word in the office travels fast, and the last thing I would want to do is make the employee uncomfortable by being the topic of gossip for others.

The meeting itself would take place behind closed door in my office, ensuring the privacy of the conversation.  First, I would start the meeting by praising them for the good things that they have accomplished in their two years of service to the company and me.  Then, I would bring to their attention the numerous complaints made by customers and other employees.  This lets the employee know that I do not only have a negative opinion about them, as well as eases some of the tension that could arise from me only pointing out their faults.  Because this employee has displayed confrontational behavior before, I would use the STLC technique to resolve the conflict. This technique translates to stop, think, listen, and communicate. Stop and think are important steps because they allow me to gather my thoughts, and think about the conflict from both sides of the situation. The listening step is the point where I hear the employee’s side of the story. Last, would be the communication step. This is where I communicate to them what needs to be done, and how we can both find a positive resolution (Abigail & Cahn, 2011). Before I issue my ultimatum to them, I would ask them their thoughts and reasoning behind the recent complaints, substandard performance, and hostile outbursts.  Once I have listened to their side of the story, I can make a better judgment on how to communicate to them what needs to be done.  If the employee understands that I am trying to help them succeed and continue their career in the company, they will be more likely to comply.  My ultimatum to them would be to enroll in some training programs to further their expertise in our company’s services, and to work with me personally on how to best handle customers positively and professionally.  Doing this allows the employee to now only look at me as a superior, but as a “coach” as well. I would also have them apologize to those they have had personal conflict with in the office, and put what has happened behind them.  If improvement is not made within a certain time frame, then termination would have to be the next step.

Conflict resolution in the workplace can be challenging, but is a necessary role for anyone in a management position. It is important to let employees who are having problems with their work and coworkers to know that you are there to help them improve, but have expectations that need to met. A successful conflict resolution can lead to a better workplace environment, as well as more productivity for the company. Using the STLC technique can not only solve a conflict, but help employers and employees communicate easier in the future.

Cahn, D.D., & Abigail, R.A. (2007). Managing conflict through communication (4th ed.). Boston, MA.

Monday, October 17, 2011

Media Technology: Smart Phones


Phones have come a long way in the last two decades or so. We have gone from the infamous "brick" cellular phone to Blackberries and IPhones. We no longer need a desktop computer or laptop to check emails, search the web, download files, or watch movies and play games. All of these things are possible from the smart phone and can easily fit into the palm of one's hand. People from every generation and culture have grasped at the power of these new technological medias. There is not a day that goes by that we do not see someone either texting away, chatting up a storm, or using their smart phone's GPS. We have the power of today's best technologies at our disposal, and we sure do not waste the opportunity to utilize it. Companies are even creating applications to be downloaded to smart phones as a better way to advertise, and offer there services to consumers and users. This is because people spend more time using their smart phones than reading or watching television anymore. Soon, smart phones will be able to tuck us into bed at night.


Media Technology: Internet Video and YouTube.com


The media only used to be available to professionals, such as television, radio, and print advertising companies. Since the internet has become such a prevalent household utility, this is no longer the case. Everyday people now have the capability to get their own opinions, thoughts, and messages across to millions all over the world. User-uploaded video sites like YouTube.com have put the power of mass communication at the finger tips of the average person. Anyone can create a video with any message, and upload it to the site for everyone to see. The Consumer Financial Protection Bureau, also known as the CFPB, is aware of the importance of sites like YouTube.com and its impact on communication media. They have video posted themselves, and even have links on their homepage to direct people to the site (Dempsey, 2011). People of all ages can use internet video to communicate, and even go as far as using sites like YouTube.com as their own personal journals. There have even been people that have made careers in acting and writing through the success they received in their uploaded videos to the site. It is by far, in my opinion, one of the most significant technology medias to be created today.

Dempsey, L.. (2011, October). Recognizing New Media. Collector, 77(3), 34-35. Retrieved October 17, 2011, from Banking Information Source. (Document ID: 2466826591).

Media Technology: Video Games


Video games have been around for decades now, but they have advanced so much in the last ten years that they are now considered a major form of media. Video games are no longer just an hour of pounding on buttons, or an excuse to escape reality. The games have stories, ideologies, and even persuasive messages now. Advertising has even taken advantage of the popularity and impact video games have on the masses. Advertisements for products and even upcoming elections have been placed in video games, most of which take place during load times so that the player is forced to notice it (Lan & Marinucci, n.d.). Video games are even considered to be forms of art by many people, which is an opinion that I happen to agree with. The gaming consoles themselves have expanded the audiences they reach, as well. You can now watch movies and search the web with them. They used to be intended for adolescent children and teens, but now have the attention of middle aged adults, too. Social gaming communities now exist on every console that is able to connect to the internet. Players can join groups, share gaming scores and opinions, and even communicate with each other through headsets and microphones while playing games from different locations across the globe. With the popularity of video games constantly on the rise, communication through this type of media will only advance. They are no longer just toys for children to play with, but new avenues to connect people all over the world through fun and shared interests.

Lan, L., Marinucci, M. (n.d.) Embedded Persuasion: In-Game Advertising. Retrieved from
http://www.seas.upenn.edu/~matteom/Fundamentals%20of%20Visual%20Communication/html/embedPersuasion.html